Entropy & Repair
Restoration as a repeated, imperfect act rather than a single victory. The world degrades, and care is ongoing.
Where the Gloom begins.
“What does it feel like to practice mutual aid with a non-human companion in an environment that is always trying to erode you?”
A simple, legible loop designed to foreground feeling rather than mastery
A companion-being appears in the environment, cautious and self-directed. They are not waiting for your command.
You place an object, an offering, and wait. Attention and patience are part of the interaction.
After repeated care, the companion chooses proximity. Trust is earned, not triggered.
Together, you and your companion push back the Gloom and reveal renewed life in the environment.
Your companion offers unexpected gestures: small gifts, seeking safety, playful behaviors. The relationship becomes mutual.
In Wyldore, the climate is always trying to erase what you have built. You tend anyway. So do your companions.
The game stages a relationship between you and a small number of mythic companion-beings who respond on their own terms, inside an atmospheric environment under persistent pressure.
The emotional arc we are building toward:
Small, mythic creatures who respond on their own terms.
Companions initiate behaviors on their own. Help is their response to trust, not a purchased state.
The environment can frighten them. Your role becomes protective because they need you too.
Gifts and gestures are primarily expressive. A flower means something.
Environmental pressure as dramaturgy.
The Gloom is a volumetric atmospheric condition that functions as the game’s ongoing tension. It is less an enemy than a persistent pressure: obscuring, chilling, and unsettling.
The Gloom creates stakes for shelter, light, and togetherness. It is what makes care meaningful, because without pressure, there is no relief.
“Rugged Cozy”: storm-weather resilience contrasted with the warmth of shelter
Emotion is conveyed through body language: tilts, bounces, hesitations. Texture-swapped eyes for simple emotional states. Small symbolic particles used sparingly as punctuation.
Readable silhouettes, exaggerated gestures, and clear emotional states rather than complex facial animation. Softness inside harshness.
The ideas that drive every design decision
Restoration as a repeated, imperfect act rather than a single victory. The world degrades, and care is ongoing.
Assistance earned through trust and care. Your companions help because they choose to.
Emotion conveyed through movement, proximity, and small gestures. No dialogue trees, just presence.
The comfort of encountering evidence of others without requiring synchronous presence. You share this world.
Wyldore is currently in active development.
Every build, we ask: does it feel like something? Phase B is where we find out.
Companion pantomime studies, Gloom atmosphere study, offering interaction prototype
One biome, 2 to 4 companions, restoration arc, asynchronous trace prototype
Curated build, documentation set, artist statement, submission materials
The Wyldore Universe Is Growing
Wyldore is expanding beyond the screen. Two standalone experiences built natively for Android XR, now in development.
Ambient Audio Wellness Companion
A mythic creature shelters in the acoustic space of your glasses, reacting to your world as you move through it. Passive. Screenless. Always listening, never demanding. Caring for the creature becomes an intuitive act of self-care.
Spatial Creature-Tending Experience
Your room becomes a fragile mythic biome. Small creatures anchor to your shelves and surfaces. Tend them with your hands. Watch your lenses dim as you invest care. A living world that weathers when you leave and stirs when you return.
Help shape the future of Wyldore on Android XR. Apply for early access, listening sessions, and direct feedback opportunities.
Apply Now